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Collision Configuration

Collision

Setting up the collision configuration is straightforward, though a few key considerations will ensure your tank interacts correctly with the game environment.

Collision Primitives

Add constraints to collision primitives to prevent intersections during mesh simulation, such as limiting the main gun's movement.

Simulated Mesh

Figure 1: Simulated Mesh showing collision primitives.

Collision primitives should accommodate parts of the hull that may restrict the movement of the gun, ensuring scripts that automatically detect obstructions work correctly.

Arranging Hulls

Figure 2: Arranging collision hulls around the main gun for articulation without interference.

Note

Collision setups are essential for the physical interactions of your tank within the game world, affecting both movement and combat mechanics.

Collision Example

Video: An example of collision interactions in the game environment.